First up was a couple of 40k games on with my son. Breaking out my 40k Orks after I had packed all my GW stuff away in the basement thinking I would not be playing them for awhile if at all. Our first game was 500pts Astra Militarium vs. Orks and then a 750pt battle adding in some extra units. The first battle was a loss for my Orks in a Crusade scenario using Hammer and Anvil deployment. I just couldn't get close enough to start doing any amount of damage to use units.
The second was a Maelstrom of War scenario, Tactical Escalation. In this scenario I was able to come to grips with his main army and was able to wipe out most of his force till he conceded on the last turn.
I really like the new edition of 40k and I find it plays a lot smoother than some of the previous editions and not having the mighty rule tome on the table is a bonus also! I don't play competively so I am not sure how it holds up in that environment.
The next game I played was Malifaux 2nd edition, I think this is only the second game of this edition I have played. I played against Shawn, my old nemisis. I decided to go back to basics with Perdita and Shawn fielded Ramos. Shawn beat me handily as I could not go after my objectives well with Ramos on the table. We did do a few things wrong but it was a good game to get reacquainted with the crews. The game mechanics haven't changed much other than tidying up some of the rules but the individual miniature abilities have changed a fair bit so it's a bit like learning the crews over again. We will probably try to get a few more games in and I will try to host my annual Malifaux weekend tourney again in the late fall providing I finally finish my kitchen renos, which are starting to take shape by the way. I can't seem to find the pictures I took of this game so next time I'll make sure I get some.
The last game was a 1850pt 40k battle against my friend Chet. He also fields Astra Militarium. We tried a new deployment method he borrowed from another mini game which had us taking turns placing markers on the board. Once the markers were within a certain distance of an opposing marker they were locked in place and their placement determined the deployment zones. This was a good game with lots of Orky mayhem going on. And though the final score was quite lopsided for Chet the game was actually fairly tight till the end.
Since the last blog we also got in another game of Call of Cthulhu rpg inwhich my PC died, well he was pretty much insane anyways and the rest of the party ran away. They did come back in daylight and did some damage control so a partial success I guess.
I also ran the last installement of Dragon Age RPG for the summer and have formed the greater plot in my head for when we continue this fall. The PC's were successful in the intro scenario but had to leave the area before the good will of the town enivitably turned against them.
And with all this 40k stuff going on I starting building and painting some Orks again, sucked back in again!
get to grips with him.